AI Insights · Timothy · July 2024
Top 5 Slime Games on Android in Africa Q2 2024
Discover the performance trends of the top 5 slime games on Android in Africa during Q2 2024, based on Sensor Tower data.
In the second quarter of 2024, the top 5 slime games on the Android platform in Africa showed varied performance trends, as reported by Sensor Tower. Here's a closer look at how each app fared:
My Talking Slimy: Cat Friends This app saw a steady increase in weekly revenue, peaking at approximately $913 in the final week of May. Weekly downloads fluctuated, hitting a high of 10.3K in the week of May 27, while weekly active users peaked at 14.9K in the same week before slightly declining to 9.9K by the end of June.
World of Slime Simulator Games Revenue for this app remained minimal, with a peak of $10 in the week of May 20. Although there were no downloads recorded, the weekly active users remained relatively stable, starting at 1.6K and ending at 1.1K by the last week of June.
Bruno - My Super Slime Pet Weekly downloads for Bruno demonstrated significant variability, starting strong with 24.7K in the week of April 22 and later stabilizing to 6.4K by the end of June. Active users showed a similar trend, peaking at 96.5K in April and then settling around 69.4K in late June. Revenue, however, remained low, with a peak of $17 in early April.
Super Slime - Black Hole Game This game saw a gradual increase in weekly downloads, reaching 9.9K in the last week of June. Active users also showed a healthy trend, rising from 48.9K in the first week of April to 49.6K by the end of June. Revenue remained modest, peaking at $10 in the final week of June.
Fluid - Trippy Stress Reliever Fluid had negligible revenue and downloads throughout the quarter, with a slight increase to $2 in the final week of June.
For more detailed insights and data, visit Sensor Tower.